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    • K

      Wiimote as lightgun

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support wiimote light gun
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      B

      Yes. I have it set up with a Wiimote and a Dolphinbar. You plug the Dolphinbar into the first USB port (top left), which is the Player 1 slot. Set the DolphinBar to Mode 2 and sync the Wiimote with the Dolphinbar (you have to press the Sync button on both at the same time). That's pretty much it.

      As for the games, the majority of the gun games I have are arcade games (Lethal Enforcers, Operation Wolf, etc), and just to separate everything from my regular arcade sets (Mame4All, FBA), I put all of my gun games into the Arcade folder, and set the default emulator for every game in that folder to AdvMame 1.4 (If you don't have it on your setup you may have to install it from the RetroPie menu). There is also now support for NES (Duck Hunt, etc), just make sure you have the default emulator for the gun games set to the lr-fceumm emulator, since it won't work in nestopia. Sadly, there is no console support for SMS or Genesis/Megadrive yet, as far as I know. Let me know if you have any other questions.

    • P

      Xbox 360/PS3 Canela’s light guns connection.

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support light gun xbox 360 ps3
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    • B

      Light Gun Support for SMS and/or Genesis/Megadrive

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support light gun wiimote dolphin bar dolphinbar sega genesis
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      B

      @markwkidd Thanks Mark.

    • P

      Aimtrak Light Guns not recognized in AdvMame1.4

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support aimtrak advmame 1.4 light gun
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      T

      did you manage to fix? I am having the same issue and it's driving me insane. Not sure how much more time I can dedicate to it

    • mediamogulM

      RetroArch Light Gun Game Mode Selection

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retroarch light gun zapper
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      C

      @mediamogul tried your config without success.

      Does your Duck Hunt (World).zip.cfg truly point to the nes/roms folder? I don’t normally run per-game configs but I point mine to the opt.../overlays folder...

    • K

      Wiimote

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support light gun wii mote dolphin bar
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      G

      @Darksavior I know this is an old old post, but I just wanted to say THANK YOU for the tip about mode 2! Completely different experience this way - it is properly usable! 👍

    • mediamogulM

      Generic Light Gun Support Without Crosshairs

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development light gun dolphinbar aimtrak
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      UDb23U

      Anybody tried Blue Shark (really old school ;-) ) with Dolphinbar/Wii controller ?
      Does it use crosshair ?
      It's supposed to work both in lr-mame 2003 and 2010.

    • S

      Aimtrak Lightgun configuration?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support aimtrak light gun gun mame arcade advancemame advmame 1.4
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    • M

      Point Blank / Point Blank 2 Lightgun games

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support light gun settings performance
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    • madmodder123M

      List of emulators that support mouse input?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mouse support light gun dolphinbar wiimote
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      pjftP

      The SNES ones also allow for a mouse, I think you need to set it up in the controls tab though. I've used it for Mario Paint.

    • M

      lr-genesis-plus-gx crashes on Master System Light Gun games

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support lr-genesis-plus retroarch light gun master system
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      M

      Thanks - but I don't think it's a Dolphinbar specific issue. I can get it to crash with just a plain old keyboard/mouse switch too.

      Doing a bit of debugging work I have found if I comment out this bit of code on line 2489 of libretro.c it no longer crashes. You lose the crosshairs obviously but otherwise it works fine, so it seems that something in the crosshair generating code is related to the crash. At least now I've got an idea of where the crash is originating from, I'll see if I can debug further and once I've got some better idea of the root cause I can post the issue to the core's github repo for further discussion.

      Lines 2487 - 2490 on libretro.c

      if (input.system[0] == SYSTEM_LIGHTPHASER) { //draw_cursor(input.analog[0][0], input.analog[0][1], 0x001f); }
    • B

      Done cabinet, researching for light gun support

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support light gun cabinet retropie
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      herb_fargusH

      @brurpo said in Done cabinet, researching for light gun support:

      Since I am using a 29" crt TV, it's technically possible to use a light gun, but as far as I can tell there is no solution available for a real light gun, only wii motes and similar. Is that the case?

      Anything is possible with the magic of programming. But yeah a real crt based light gun implementation doesn't exist for any emulator I'm aware of but I could be wrong.

    • K

      Lightgun Aimtrak crosshair problem

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support aimtrak raspberrypi 3 light gun
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      H

      @kainwotan I have the same problem. did you solve the problem ?

    • M

      Wii remote for use a gun

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retropie 4.2 rasperry pi3 dolphin bar light gun contoller
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      M

      @BGallagherLA thank you . I will let you know my findings . All the best

    • G

      Help Requested - PlayStation Move Setup

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support ps move ps eye light gun
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      @Garisaan

      Hi I'm very interested in what your did with the PS Move controllers on the pi3

      I absolutely want to do the same with you

      Would you be willing to put some time aside and help me walk me through this method ?

    • R

      Light gun games on advmame

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support light gun wiimote
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      M

      @rridenour I was wondering if you were able to fix this? There is alot of interest in the DolphinBar Wiimote setup these days and the jitter is annoying at best. I'd love to hear any config file tweaks you made.

    • B

      Light Gun Support for Console Emulators?

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development light gun gun mame arcade nes sega genesis master system
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    • R

      Light Gun MAME

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mame light gun wii wii remote aimtrak
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      mediamogulM

      @RasBM

      http://wiibrew.org/wiki/Homebrew_Channel

    • F

      Mayflash dolphinbar and AdvanceMAME 1.4

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mayflash dolphinbar advancemame advmame light gun
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      @Febbweiss

      Hi , Anyway I can contact you in a private message or email

      You seem to have got something working that I was having an issue with , hope your able to help me

      Thank you

    • U

      Zapper Question

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support light gun zapper crt
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      mediamogulM

      @UserFlynn

      Unfortunately, it isn't that simple. If you want to play these games, you'll need to look into a Windows or Mac-based setup with a PC gaming gun solution from either Ultimarc, ArcadeGuns.com or Mayflash.